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Classes

From Orchestria Wiki
Revision as of 20:41, 8 July 2025 by Admornstein (talk | contribs)
Astral Jobs
Icon Job Name Prev. Job Weapon Type Main Mechanic Difficulty Offensive Potential Defensive Potential Supportive Potential Element Focus Gameplay Details
Dullahan Squire Sword Spectroblades ★★☆☆☆ ★★★☆☆ ★★★☆☆ ★☆☆☆☆ Water Simple 1-2-3 Combos with Spectroblades Generations, the finisher is boosted by the spectroblade and other skills require them as costs for strong hits. Straightforward job with good results and unique flow.
Leviathan Squire Claw Combo Hits ★★★★☆ ★★★★★ ★☆☆☆☆ ☆☆☆☆☆ Wind Single target focused job that generates 15-hit combos by quickly chaining skills. Can deal exceptional single target damage and has a unique very aggressive style. A fighting powerhouse with kicking prowess.
Cerberus Spellcaster Staff & Orb Large Spells ★★★☆☆ ★★★★☆ ★☆☆☆☆ ★★☆☆☆ All 4 Natural Heavy magic user with large spells and area control through AoE damage. Can slow-down casts to push power further and deal extreme damage. Can activate a unique stance to triple cast spells.
Phoenix Spellcaster Floating Staff Enemy Control ★★★★☆ ★★☆☆☆ ★★★☆☆ ★★★☆☆ Fire / Dark Necromancer-like with a pet Phoenix that devours enemies and enslaves defeated ones. Can use risky skills to come back to life dealing heavy damage, managing hordes and chain smaller spells.
Wyvern Guardian Long Spear Gap Closers and Jumps ★★★☆☆ ★★★☆☆ ★★★★☆ ★★☆☆☆ Fire / Wind Agile Bruiser that can tank enemies and take them with him away from allies. Can deal heavy damage by preparing strong dives and dragonic powers. Gets stronger the more risks it takes.
Sleipnir Guardian Long Sword and Shield Weight and Trampling ★★☆☆☆ ★★☆☆☆ ★★★★★ ★★☆☆☆ Holy / Earth The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies against walls.
Gargoyle Watcher Gatling and Shotgun Ranged Control ★★★★☆ ★★☆☆☆ ★★★☆☆ ★★★☆☆ Earth Focused on negating enemy aggression and keeping safe, repositioning allies and enemies to ensure safety and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling.
Anubis Watcher Soul Revolvers SP Scales and Autospell ★★★★★ ★★★★★ ★☆☆☆☆ ★☆☆☆☆ Fire / Water Has multiple buffs that provide unique autospell bonuses, toggling them will increase SP consumption while providing exponential growth. The key is to properly balance SP consumption and Output to never run out of resources.
Djinn Artisan Burning Flail Traps and Bombs ★★★☆☆ ★★★☆☆ ★☆☆☆☆ ★★★★☆ Fire / Holy Can use a large variety of bombs, Area control skills to punish enemies based on positioning, bombs have unique ways to be chained one into the next, enabling special effects and dynamic combat changes.
Djinn Artisan Electro Axe Pets and Turrets ★★★★★ ★★★☆☆ ★★★☆☆ ★★★☆☆ Wind / Ghost Has access to the Baron and the Baroness, a duo of Constructs that can be controlled individually with their own skills and progression. Also have access to turrets and gadgets to properly setup the area against enemies.
Astral job classes have increased HP and access to Lv2 Quickstep


Umbral Jobs
Icon Job Name Prev. Job Weapon Type Main Mechanic Difficulty Offensive Potential Defensive Potential Supportive Potential Element Focus Gameplay Details
Fenrir Spy Dual Dagger Dreadwolf Speed ★☆☆☆☆ ★★★★☆ ★☆☆☆☆ ★☆☆☆☆ Neutral Focused on basic attacks and speed, can break the action speed limit and gets stacking bonuses that speed up as you attack longer, can also auto-chain skills in between basic attacks.
Valravn Spy Cane & Dagger Twist Counters ★★★★★ ★★★★☆ ★★☆☆☆ ★★☆☆☆ Fire Can Quickly chain attacks with a dagger in between stab activations to twist and deal a secondary strike, can turn on a fire-focused stance after stacked to improve damage of other skills, the cane is a powerful tool to boost and use guaranteed critical hits
Kitsune Farlander Katana and Shuriken Void Slashes ★★☆☆☆ ★★★☆☆ ★★☆☆☆ ★★★☆☆ Wind / Dark Can quickly dash through enemies forth and back while activating quick skills to strike the enemy. Extensive mobility while using skills seamlessly during movement to hit enemies.
Tsukuyomi Farlander Katana Iaijutsu ★★★★★ ★★★☆☆ ★★☆☆☆ ★★★★☆ Holy / Dark The ultimate art of precision, has extremely powerful critical hits and can deal massive damage by properly preparing the sword for the perfect attack. A proper balance of light and dark arts can make the difference.
Medusa Arcanist Codex Hex Curses ★★☆☆☆ ★☆☆☆☆ ★★★☆☆ ★★★★☆ Earth / Dark Cursing and debuffing enemies in a huge variety of ways, while providing positives to the party members. Setup enemies for being taken down, or of course, being petrified easily.
Siren Arcanist Violin Musical Notes ★★★★☆ ☆☆☆☆☆ ★★★☆☆ ★★★★★ Neutral Can play 4 out of 16 notes to build its own buffs, debuffs, healing or even damage, all in screenwide ways. Needs to be played in a reasonable rythm and rewards adaptability and consistency.
Centaur Tracker Long Bow Sweetspot Range ★★★☆☆ ★★★☆☆ ★★★☆☆ ★★★☆☆ Wind / Water Shooting an enemy from a specific range allows skills secondary effects to activate, rewarding proper positioning. Different skills have different requirements and finding the proper order, position and flow to use is essential.
Chimera Tracker Bladed Bow Dash in and out Alternation ★★★★☆ ★★★★☆ ☆☆☆☆☆ ★★☆☆☆ Ghost / Fire Quickly change between the ranged and melee combat variations, by properly setting up the enemy from up close, to then jump back and use precise arrows to deal damage and apply effects. Finishing in melee is also possible if you are looking for high risk, high rewards.
Charon Spectre Scythe Leeching and Draining ★★★☆☆ ★★★☆☆ ★☆☆☆☆ ★★★★☆ Neutral / Dark Fight between the line of life and death by managing consumption and gains of HP, with special finishers that get stronger the lower your HP is... to then leech health from the enemy and get you ready for a new fight.
Wight Spectre Twinblades Ganking and Weaving ★★★★★ ★★★☆☆ ★★★★☆ ★★☆☆☆ Ghost Going in an out of combat constantly, using a mix of evasion and misdirection with extra invisibility tools, ensures the enemy has no chance to fight back against what they cannot hit. The most evasive job in the game.
Umbral job classes have increased SP and access to Lv2 Parry