| Name (Translation) | Dungeon | Effect | Required Level |
|---|---|---|---|
| Virtus (Courage) | Garden of Blades | Boosts DEF and HP regen during combat | 0 |
| Novatus (Renewal) | Garden of Blades | Increases EXP gain and basic stat growth | 0 |
| Ebrietas (Drunkenness) | Mad Drinker | Boosts potion effects and grants random buffs | 0 |
| Ira (Wrath) | Mad Drinker | Increases ATK when damaged; lowers DEF | 0 |
| Umbrae (Shadows) | Abandoned Hotel | Boosts movement, reduces aggro at low HP | 10 |
| Pietas (Piety) | Abandoned Hotel | Auto-heals near ghosts and undead | 10 |
| Litus (Cliffside) | Red Village | Restores HP over time near water | 10 |
| Hospitium (Sanctuary) | Red Village | Boosts healing and campfire bonuses | 10 |
| Naufragium (Shipwreck) | Broken Shores | Boosts evasion in chaotic environments | 20 |
| Furor (Madness) | Broken Shores | Increases damage as sanity drops | 20 |
| Susurrus (Whisper) | Whispering Forest | Enhances stealth in forests | 20 |
| Silvanus (Forest Spirit) | Whispering Forest | Reduces enemy detection in foliage | 20 |
| Sanguis (Blood) | Forest Manor | Boosts lifesteal and dark resistance | 30 |
| Tenebrae (Darkness) | Forest Manor | Enhances shadow element attacks | 30 |
| Hematus (Bloody) | Red Crypt | Restores HP on attack | 30 |
| Vita (Life) | Red Crypt | Improves healing and regeneration | 30 |
| Infantia (Childhood) | The Orphanage | Increases resistance to fear and confusion | 40 |
| Desiderium (Longing) | The Orphanage | Boosts recovery when below 30% HP | 40 |
| Thesaurus (Treasure) | Royal House of Coin | Boosts zeny drops and item find | 40 |
| Avaritia (Greed) | Royal House of Coin | Increases ATK for each coin held | 40 |
| Unda (Wave) | Coral Coast | Boosts water attacks and swimming speed | 40 |
| Abductio (Abduction) | Coral Coast | Chance to dodge fatal damage underwater | 40 |
| Poenitentia (Repentance) | St. Noblac's Gaol | Converts damage taken into SP | 50 |
| Damnatio (Condemnation) | St. Noblac's Gaol | Boosts damage versus cursed enemies | 50 |
| Cantus (Song) | The Opera House | Boosts buffs when music is active | 50 |
| Festum (Feast) | The Opera House | Increases buff duration from food | 50 |
| Cruciatus (Torment) | House of Suffering | Restores HP when under debuffs | 60 |
| Flagellum (Scourge) | House of Suffering | Deals damage to nearby enemies when hit | 60 |
| Transitus (Transit) | Grand Central Station | Movement speed up, reduced map transition delay | 60 |
| Iterum (Return) | Grand Central Station | Chance to revive at 10% HP | 60 |
| Gladius (Sword) | Sepulcher of Bones | Boosts ATK per defeated enemy | 60 |
| Oblivio (Oblivion) | Sepulcher of Bones | Grants temporary invincibility after kill | 60 |
| Trinitas (Trinity) | Fort Wilmore | Gain buffs from life, death, and spirit | 70 |
| Animae (Souls) | Fort Wilmore | Converts SP into bonus stats | 70 |
| Astrum (Star) | Observatorium Astrologika | Boosts magic under moonlight | 70 |
| Infinita (Infinity) | Observatorium Astrologika | Reduces cooldown of spells at night | 70 |
| Furtum (Theft) | Thieves' Path | Boosts steal success and movement speed | 70 |
| Insania (Madness) | Thieves' Path | Increases damage taken and dealt | 70 |
| Memoria (Memory) | Memory Graveyard | Auto-revive with ghost effect | 70 |
| Putredo (Rot) | Memory Graveyard | Applies poison to melee hits | 70 |
| Machina (Machine) | Dr. Clockwise's Shop | Boosts mechanical unit damage | 70 |
| Curiositas (Curiosity) | Dr. Clockwise's Shop | Adds chance-based random effects | 70 |
| Fructus (Harvest) | National Storehouse | Doubles food item duration | 70 |
| Carentia (Lack) | National Storehouse | Reduces stat loss from hunger | 70 |
| Gelum (Frost) | Ice Palace | Boosts ice resistance and freeze chance | 80 |
| Dominium (Domination) | Ice Palace | Increases damage on frozen enemies | 80 |
| Monstrum (Monster) | Black Museum | Boosts damage vs. boss monsters | 80 |
| Recordatio (Remembrance) | Black Museum | Temporarily copies last damage taken | 80 |
| Speculum (Mirror) | Tower of Mirrors | Reflects small portion of magic | 80 |
| Duplicitas (Duality) | Tower of Mirrors | Grants shadow clone chance | 80 |
| Larva (Mask) | Carnival of Smiles | Changes element at random when hit | 80 |
| Gaudium (Joy) | Carnival of Smiles | Boosts CRIT while under buffs | 80 |
| Ignis (Fire) | Quiet Serenade | Increases fire damage, lowers rain debuffs | 80 |
| Silentium (Silence) | Quiet Serenade | Boosts magic when not moving | 80 |
| Fides (Faith) | Mute Chapel | Boosts holy damage and resistance | 90 |
| Oratio (Prayer) | Mute Chapel | Grants shield while casting | 90 |
| Exspectatio (Longing) | Blackrock Sanatorium | HP regen increases when alone | 90 |
| Vindicta (Vengeance) | Blackrock Sanatorium | Boosts damage after death of ally | 90 |
| Regis (Of the King) | Lost Tomb of the King | Boosts party stats if user is leader | 90 |
| Custos (Guardian) | Lost Tomb of the King | Increases DEF when near allies | 90 |
| Ministerium (Ministry) | Grand Ministry of Orchestria | Boosts all stats, decreases EXP gain | 90 |
| Ambitio (Ambition) | Grand Ministry of Orchestria | Increases power based on zeny held | 90 |
| Circulus (Circle) | The Circle | Boosts ritual skills and dark affinity | 90 |
| Cultus (Cult) | The Circle | Reduces SP cost of chants | 90 |
| Experimentum (Experiment) | Royal Laboratory | Gain random stat every 10 seconds | 90 |
| Lux Obscura (Dark Light) | Royal Laboratory | Boosts damage vs. Luna-afflicted enemies | 90 |