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| <div class=".titlecard .basic"> | | <div class="job-summary"> |
| [[File:Dullahan.png|60px]] <span>Dullahan</span> | | [[File:Dullahan.png|60px]] <span>Dullahan</span> |
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| {| class="wikitable" style="width:100%; text-align:left; background:#1a1a1a; color:#f2f2f2;"
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| |+ style="font-size:1.5em; background:#FF8800; color:white; padding:10px; text-align:center;" | [[File:Astral.png|60px]]'''Astral Jobs'''
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| ! style="width:5%;color:white;" | Icon
| |
| ! style="width:5%;color:white;" | Job Name
| |
| ! style="width:5%;color:white;" | Prev. Job
| |
| ! style="width:5%;color:white;" | Weapon Type
| |
| ! style="width:5%;color:white;" | Main Mechanic
| |
| ! style="width:5%;color:white;" | Difficulty
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| ! style="width:5%;color:white;" | Offensive Potential
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| ! style="width:5%;color:white;" | Defensive Potential
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| ! style="width:5%;color:white;" | Supportive Potential
| |
| ! style="width:5%;color:white;" | Element Focus
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| ! style="width:50%;color:white;" | Gameplay Details
| |
| |-
| |
| | [[File:Dullahan.png|60px]]
| |
| | Dullahan
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| | Squire
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| | Sword
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| | Spectroblades
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | Water
| |
| | Simple 1-2-3 Combos with Spectroblades Generations, the finisher is boosted by the spectroblade and other skills require them as costs for strong hits. Straightforward job with good results and unique flow.
| |
| |-
| |
| | [[File:Leviathan.png|60px]]
| |
| | Leviathan
| |
| | Squire
| |
| | Claw
| |
| | Combo Hits
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★★★★★</span>
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | ☆☆☆☆☆
| |
| | Wind
| |
| | Single target focused job that generates 15-hit combos by quickly chaining skills. Can deal exceptional single target damage and has a unique very aggressive style. A fighting powerhouse with kicking prowess.
| |
| |-
| |
| | [[File:Cerberus.png|60px]]
| |
| | Cerberus
| |
| | Spellcaster
| |
| | Staff & Orb
| |
| | Large Spells
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | All 4 Natural
| |
| | Heavy magic user with large spells and area control through AoE damage. Can slow-down casts to push power further and deal extreme damage. Can activate a unique stance to triple cast spells.
| |
| |-
| |
| | [[File:Phoenix.png|60px]]
| |
| | Phoenix
| |
| | Spellcaster
| |
| | Floating Staff
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| | Enemy Control
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | Fire / Dark
| |
| | Necromancer-like with a pet Phoenix that devours enemies and enslaves defeated ones. Can use risky skills to come back to life dealing heavy damage, managing hordes and chain smaller spells.
| |
| |-
| |
| | [[File:Wyvern.png|60px]]
| |
| | Wyvern
| |
| | Guardian
| |
| | Long Spear
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| | Gap Closers and Jumps
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | Fire / Wind
| |
| | Agile Bruiser that can tank enemies and take them with him away from allies. Can deal heavy damage by preparing strong dives and dragonic powers. Gets stronger the more risks it takes.
| |
| |-
| |
| | [[File:Sleipnir.png|60px]]
| |
| | Sleipnir
| |
| | Guardian
| |
| | Long Sword and Shield
| |
| | Weight and Trampling
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★★★★</span>
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | Holy / Earth
| |
| | The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies against walls.
| |
| |-
| |
| | [[File:Gargoyle.png|60px]]
| |
| | Gargoyle
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| | Watcher
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| | Gatling and Shotgun
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| | Ranged Control
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| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | Earth
| |
| | Focused on negating enemy aggression and keeping safe, repositioning allies and enemies to ensure safety and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling.
| |
| |-
| |
| | [[File:Anubis.png|60px]]
| |
| | Anubis
| |
| | Watcher
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| | Soul Revolvers
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| | SP Scales and Autospell
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| | <span style="color:yellow;">★★★★★</span>
| |
| | <span style="color:yellow;">★★★★★</span>
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | Fire / Water
| |
| | Has multiple buffs that provide unique autospell bonuses, toggling them will increase SP consumption while providing exponential growth. The key is to properly balance SP consumption and Output to never run out of resources.
| |
| |-
| |
| | [[File:Djinn.png|60px]]
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| | Djinn
| |
| | Artisan
| |
| | Burning Flail
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| | Traps and Bombs
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | Fire / Holy
| |
| | Can use a large variety of bombs, Area control skills to punish enemies based on positioning, bombs have unique ways to be chained one into the next, enabling special effects and dynamic combat changes.
| |
| |-
| |
| | [[File:Raiju.png|60px]]
| |
| | Djinn
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| | Artisan
| |
| | Electro Axe
| |
| | Pets and Turrets
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| | <span style="color:yellow;">★★★★★</span>
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | Wind / Ghost
| |
| | Has access to the Baron and the Baroness, a duo of Constructs that can be controlled individually with their own skills and progression. Also have access to turrets and gadgets to properly setup the area against enemies.
| |
| |-
| |
| | colspan="11" style="background:#333333; color:#cccccc; padding:8px; text-align:center;" | <span style="color:#ff5555;">Astral job classes have increased HP and access to Lv2 Quickstep
| |
| |}
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|
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|
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| {| class="wikitable" style="width:100%; text-align:left; background:#1a1a1a; color:#f2f2f2;"
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| |+ style="font-size:1.5em; background:#004477; color:white; padding:10px; text-align:center;" | [[File:Umbral.png|60px]]'''Umbral Jobs'''
| |
| ! style="width:5%;color:white;" | Icon
| |
| ! style="width:5%;color:white;" | Job Name
| |
| ! style="width:5%;color:white;" | Prev. Job
| |
| ! style="width:5%;color:white;" | Weapon Type
| |
| ! style="width:5%;color:white;" | Main Mechanic
| |
| ! style="width:5%;color:white;" | Difficulty
| |
| ! style="width:5%;color:white;" | Offensive Potential
| |
| ! style="width:5%;color:white;" | Defensive Potential
| |
| ! style="width:5%;color:white;" | Supportive Potential
| |
| ! style="width:5%;color:white;" | Element Focus
| |
| ! style="width:50%;color:white;" | Gameplay Details
| |
| |-
| |
| | [[File:Fenrir.png|60px]]
| |
| | Fenrir
| |
| | Spy
| |
| | Dual Dagger
| |
| | Dreadwolf Speed
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | Neutral
| |
| | Focused on basic attacks and speed, can break the action speed limit and gets stacking bonuses that speed up as you attack longer, can also auto-chain skills in between basic attacks.
| |
| |-
| |
| | [[File:Valravn.png|60px]]
| |
| | Valravn
| |
| | Spy
| |
| | Cane & Dagger
| |
| | Twist Counters
| |
| | <span style="color:yellow;">★★★★★</span>
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | Fire
| |
| | Can Quickly chain attacks with a dagger in between stab activations to twist and deal a secondary strike, can turn on a fire-focused stance after stacked to improve damage of other skills, the cane is a powerful tool to boost and use guaranteed critical hits
| |
| |-
| |
| | [[File:Kitsune.png|60px]]
| |
| | Kitsune
| |
| | Farlander
| |
| | Katana and Shuriken
| |
| | Void Slashes
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | Wind / Dark
| |
| | Can quickly dash through enemies forth and back while activating quick skills to strike the enemy. Extensive mobility while using skills seamlessly during movement to hit enemies.
| |
| |-
| |
| | [[File:Tsukuyomi.png|60px]]
| |
| | Tsukuyomi
| |
| | Farlander
| |
| | Katana
| |
| | Iaijutsu
| |
| | <span style="color:yellow;">★★★★★</span>
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | Holy / Dark
| |
| | The ultimate art of precision, has extremely powerful critical hits and can deal massive damage by properly preparing the sword for the perfect attack. A proper balance of light and dark arts can make the difference.
| |
| |-
| |
| | [[File:Medusa.png|60px]]
| |
| | Medusa
| |
| | Arcanist
| |
| | Codex
| |
| | Hex Curses
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | Earth / Dark
| |
| | Cursing and debuffing enemies in a huge variety of ways, while providing positives to the party members. Setup enemies for being taken down, or of course, being petrified easily.
| |
| |-
| |
| | [[File:Siren.png|60px]]
| |
| | Siren
| |
| | Arcanist
| |
| | Violin
| |
| | Musical Notes
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | ☆☆☆☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★★★</span>
| |
| | Neutral
| |
| | Can play 4 out of 16 notes to build its own buffs, debuffs, healing or even damage, all in screenwide ways. Needs to be played in a reasonable rythm and rewards adaptability and consistency.
| |
| |-
| |
| | [[File:Centaur.png|60px]]
| |
| | Centaur
| |
| | Tracker
| |
| | Long Bow
| |
| | Sweetspot Range
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | Wind / Water
| |
| | Shooting an enemy from a specific range allows skills secondary effects to activate, rewarding proper positioning. Different skills have different requirements and finding the proper order, position and flow to use is essential.
| |
| |-
| |
| | [[File:Chimera.png|60px]]
| |
| | Chimera
| |
| | Tracker
| |
| | Bladed Bow
| |
| | Dash in and out Alternation
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | Ghost / Fire
| |
| | Quickly change between the ranged and melee combat variations, by properly setting up the enemy from up close, to then jump back and use precise arrows to deal damage and apply effects. Finishing in melee is also possible if you are looking for high risk, high rewards.
| |
| |-
| |
| | [[File:Charon.png|60px]]
| |
| | Charon
| |
| | Spectre
| |
| | Scythe
| |
| | Leeching and Draining
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★</span>☆☆☆☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | Neutral / Dark
| |
| | Fight between the line of life and death by managing consumption and gains of HP, with special finishers that get stronger the lower your HP is... to then leech health from the enemy and get you ready for a new fight.
| |
| |-
| |
| | [[File:Wight.png|60px]]
| |
| | Wight
| |
| | Spectre
| |
| | Twinblades
| |
| | Ganking and Weaving
| |
| | <span style="color:yellow;">★★★★★</span>
| |
| | <span style="color:yellow;">★★★</span>☆☆
| |
| | <span style="color:yellow;">★★★★</span>☆
| |
| | <span style="color:yellow;">★★</span>☆☆☆
| |
| | Ghost
| |
| | Going in an out of combat constantly, using a mix of evasion and misdirection with extra invisibility tools, ensures the enemy has no chance to fight back against what they cannot hit. The most evasive job in the game.
| |
| |-
| |
| | colspan="11" style="background:#333333; color:#cccccc; padding:8px; text-align:center;" | <span style="color:#ff5555;">Umbral job classes have increased SP and access to Lv2 Parry
| |
| |}
| |