Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Orchestria Map: Difference between revisions

From Orchestria Wiki
Created page with "{{WorldMap |file=fieldsmap.png |width=1200px |markers= <div class="wm-pin" style="left: 86.2%; top: 86.8%;"> <div class="box"> <b>Shore Hamlet</b><br/> <i>Lv 3–6</i><br/> Gates to the Capital of Orchestria, an imposing sight with a large access path through a hill. </div> </div> <div class="wm-pin" style="left: 52.0%; top: 64.9%;"> <div class="box"> <b>Capital Gates</b><br/> <i>Lv 19–23</i><br/> Main stronghol..."
 
No edit summary
Line 1: Line 1:
{{WorldMap
{{WorldMap
|file=fieldsmap.png
|file=fieldsmap.png
|width=1200px
|width=1200px
|markers=
|markers=
  <div class="wm-pin" style="left: 86.2%; top: 86.8%;">
 
     <div class="box">
<div class="wm-pin" style="left:86.2%; top:86.8%;">
      <b>Shore Hamlet</b><br/>
  <div class="box">
      <i>Lv 3–6</i><br/>
    <b>Aria Road</b><br/><i>Lv 3–6</i><br/>
      Gates to the Capital of Orchestria, an imposing sight with a large access path through a hill.
    A small road between Nocturne and the Cathedral of Blades. An old sky observatory was built and abandoned there.
     </div>
  </div>
</div>
 
<div class="wm-pin" style="left:72.0%; top:82.6%;">
  <div class="box">
    <b>The Crossroads</b><br/><i>Lv 7–10</i><br/>
    Crossroads in front of the Forest Manor, the road to the east takes travelers to Crescendo and west takes to the Great Bridge through the ruins.
  </div>
</div>
 
<div class="wm-pin" style="left:58.6%; top:79.0%;">
  <div class="box">
    <b>The Ruined Path</b><br/><i>Lv 11–14</i><br/>
    Broken path filled with clutter, usually a place where bandits attack distracted travelers.
  </div>
</div>
 
<div class="wm-pin" style="left:47.0%; top:74.2%;">
  <div class="box">
     <b>Aria Village</b><br/><i>Lv 15–18</i><br/>
    Small village that used to be a resting point for those traveling from Crescendo to other regions, now completely devastated by the madness.
  </div>
</div>
 
<div class="wm-pin" style="left:52.0%; top:64.9%;">
  <div class="box">
    <b>Priest's Rest</b><br/><i>Lv 19–23</i><br/>
    An open field near the Lighthouse, some people would setup camp there while on a pilgrimage to the Requiem Mausoleum or to watch the imposing ships traveling the straits.
  </div>
</div>
 
<div class="wm-pin" style="left:43.4%; top:70.9%;">
  <div class="box">
    <b>The Great Bridge</b><br/><i>Lv 31–35</i><br/>
    A large bridge over a shallow body of water that connects the two major regions of Crescendo, now in total disuse.
  </div>
</div>
 
<div class="wm-pin" style="left:37.9%; top:73.1%;">
  <div class="box">
    <b>Merchant Road</b><br/><i>Lv 36–39</i><br/>
    A long road where merchants used to setup shop to avoid taxes from Sonata, well known for its gipsies and vagabond artists.
  </div>
</div>
 
<div class="wm-pin" style="left:30.8%; top:79.1%;">
  <div class="box">
    <b>New Beginnings Peninsula</b><br/><i>Lv 40–43</i><br/>
    A peninsula near the Orphanage, kids would play around the area while dreaming of new families who would come and take them to a new home.
  </div>
</div>
 
<div class="wm-pin" style="left:19.9%; top:71.2%;">
  <div class="box">
    <b>Gate of Orchestria</b><br/><i>Lv 44–47</i><br/>
    The main road of access for travelers who arrive in Sonata, known for its unique architecture and open roads, along with multiple transportation systems.
  </div>
</div>
 
<div class="wm-pin" style="left:64.2%; top:69.1%;">
  <div class="box">
    <b>The Crescendo Ascent</b><br/><i>Lv 59–61</i><br/>
    A dangerous road that decayed due to high maintenance required, with broken bridges and a crumbling path, once the main road to the Northeast.
  </div>
</div>
 
<div class="wm-pin" style="left:69.9%; top:64.2%;">
  <div class="box">
    <b>Abandoned Farms</b><br/><i>Lv 62–65</i><br/>
    Once a well guarded road for its strategic value and food production value, was completely destroyed by the madness and no longer bears any food safe for consumption.
  </div>
</div>
 
<div class="wm-pin" style="left:76.9%; top:61.9%;">
  <div class="box">
     <b>Northern Harbor</b><br/><i>Lv 66–68</i><br/>
    Located beside the famous Fort Wilmore, the harbor was essential in properly providing direction towards the other regions and to the Fortress City of Intermezzo.
   </div>
   </div>
</div>


  <div class="wm-pin" style="left: 52.0%; top: 64.9%;">
<div class="wm-pin" style="left:21.4%; top:15.7%;">
    <div class="box">
  <div class="box">
      <b>Capital Gates</b><br/>
    <b>Road of Tears</b><br/><i>Lv 71–73</i><br/>
      <i>Lv 19–23</i><br/>
    A small road west of Serenade, the burning city. Known for its constant rain and large bodies of water, as well as the poor state of the few houses found around it.
      Main stronghold entry, heavily guarded by obsidian knights.
    </div>
   </div>
   </div>
</div>


  <div class="wm-pin" style="left: 80.4%; top: 49.3%;">
<div class="wm-pin" style="left:11.5%; top:24.2%;">
    <div class="box">
  <div class="box">
      <b>Frost Routes</b><br/>
    <b>Field of Memories</b><br/><i>Lv 74–76</i><br/>
      <i>Lv 77–80</i><br/>
    Field where the people would remember their lost loved ones and bring the younger generation to learn about mortality with its small temples to pay respects.
      Large mountains with endless roads of snow and cold, abandoned since old ages and a mysterious place where few would dare visit.
    </div>
   </div>
   </div>
}}
</div>
 
<div class="wm-pin" style="left:80.4%; top:49.3%;">
  <div class="box">
    <b>First Snow</b><br/><i>Lv 77–80</i><br/>
    Fields covered in frost and white snow, known for its beautiful frost flowers and vibrant visuals.
  </div>
</div>
 
<div class="wm-pin" style="left:86.9%; top:45.4%;">
  <div class="box">
    <b>Diamond Mountains</b><br/><i>Lv 81–82</i><br/>
    Large mountains with endless roads of snow and cold, abandoned since old ages and a mysterious place where few would dare visit.
  </div>
</div>
 
<div class="wm-pin" style="left:59.4%; top:52.9%;">
  <div class="box">
    <b>Queen's Gate</b><br/><i>Lv 83–85</i><br/>
    Gates to the Capital of Orchestria, an imposing sight with a large access path through a hill.
  </div>
</div>
 
<!-- Obscura Island — add manually if you later place it -->
<!-- Coordinates not on map; may require new visual -->
}}

Revision as of 14:49, 22 August 2025

   Aria Road
Lv 3–6
A small road between Nocturne and the Cathedral of Blades. An old sky observatory was built and abandoned there.
   The Crossroads
Lv 7–10
Crossroads in front of the Forest Manor, the road to the east takes travelers to Crescendo and west takes to the Great Bridge through the ruins.
   The Ruined Path
Lv 11–14
Broken path filled with clutter, usually a place where bandits attack distracted travelers.
   Aria Village
Lv 15–18
Small village that used to be a resting point for those traveling from Crescendo to other regions, now completely devastated by the madness.
   Priest's Rest
Lv 19–23
An open field near the Lighthouse, some people would setup camp there while on a pilgrimage to the Requiem Mausoleum or to watch the imposing ships traveling the straits.
   The Great Bridge
Lv 31–35
A large bridge over a shallow body of water that connects the two major regions of Crescendo, now in total disuse.
   Merchant Road
Lv 36–39
A long road where merchants used to setup shop to avoid taxes from Sonata, well known for its gipsies and vagabond artists.
   New Beginnings Peninsula
Lv 40–43
A peninsula near the Orphanage, kids would play around the area while dreaming of new families who would come and take them to a new home.
   Gate of Orchestria
Lv 44–47
The main road of access for travelers who arrive in Sonata, known for its unique architecture and open roads, along with multiple transportation systems.
   The Crescendo Ascent
Lv 59–61
A dangerous road that decayed due to high maintenance required, with broken bridges and a crumbling path, once the main road to the Northeast.
   Abandoned Farms
Lv 62–65
Once a well guarded road for its strategic value and food production value, was completely destroyed by the madness and no longer bears any food safe for consumption.
   Northern Harbor
Lv 66–68
Located beside the famous Fort Wilmore, the harbor was essential in properly providing direction towards the other regions and to the Fortress City of Intermezzo.
   Road of Tears
Lv 71–73
A small road west of Serenade, the burning city. Known for its constant rain and large bodies of water, as well as the poor state of the few houses found around it.
   Field of Memories
Lv 74–76
Field where the people would remember their lost loved ones and bring the younger generation to learn about mortality with its small temples to pay respects.
   First Snow
Lv 77–80
Fields covered in frost and white snow, known for its beautiful frost flowers and vibrant visuals.
   Diamond Mountains
Lv 81–82
Large mountains with endless roads of snow and cold, abandoned since old ages and a mysterious place where few would dare visit.
   Queen's Gate
Lv 83–85
Gates to the Capital of Orchestria, an imposing sight with a large access path through a hill.