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| <span style="color:yellow;">★★★★★</span> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;">★★</span>☆☆☆ | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| Holy | | Holy and Earth | ||
| The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies against walls. | | The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies against walls. | ||
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| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| | | Earth | ||
| Focused on negating enemy aggression and keeping safe, repositioning allies and enemies to ensure safety and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling. | | Focused on negating enemy aggression and keeping safe, repositioning allies and enemies to ensure safety and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling. | ||
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| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;">★</span>☆☆☆☆ | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| | | Neutral | ||
| | | | ||
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| <span style="color:yellow;">★</span>☆☆☆☆ | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| ☆☆☆☆☆ | | ☆☆☆☆☆ | ||
| | | Fire | ||
| | | | ||
|- | |- | ||
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| <span style="color:yellow;">★</span>☆☆☆☆ | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;">★★</span>☆☆☆ | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| | | Wind and Dark | ||
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| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| | | Holy and Dark | ||
| | | | ||
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| <span style="color:yellow;">★★★★</span>☆ | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;">★</span>☆☆☆☆ | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| | | Earth and Dark | ||
| | | | ||
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| <span style="color:yellow;">★★★★★</span> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;">★★</span>☆☆☆ | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| | | Neutral | ||
| | | | ||
|- | |- | ||
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| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| Wind | | Wind and Water | ||
| | | | ||
|- | |- | ||
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| <span style="color:yellow;">★</span>☆☆☆☆ | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;">★</span>☆☆☆☆ | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| Fire | | Ghost and Fire | ||
| | | | ||
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| <span style="color:yellow;">★</span>☆☆☆☆ | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;">★★★★</span>☆ | | <span style="color:yellow;">★★★★</span>☆ | ||
| | | Neutral and Dark | ||
| | | | ||
|- | |- | ||
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| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;">★★★</span>☆☆ | | <span style="color:yellow;">★★★</span>☆☆ | ||
| | | Ghost | ||
| | | | ||
|- | |- | ||
| colspan="11" style="background:#333333; color:#cccccc; padding:8px; text-align:center;" | <span style="color:#ff5555;">Umbral job classes have increased SP and access to Lv2 Parry | | colspan="11" style="background:#333333; color:#cccccc; padding:8px; text-align:center;" | <span style="color:#ff5555;">Umbral job classes have increased SP and access to Lv2 Parry | ||
|} | |} | ||
Revision as of 20:14, 8 July 2025