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{| class="wikitable" style="width:100%; text-align:left; background:#1a1a1a; color:#f2f2f2;" | {| class="wikitable" style="width:100%; text-align:left; background:#1a1a1a; color:#f2f2f2;" | ||
|+ style="font-size:1.5em; background:#FF8800; color:white; padding:10px; text-align:center;" | '''Astral Jobs''' | |+ style="font-size:1.5em; background:#FF8800; color:white; padding:10px; text-align:center;" | [[File:Astral.png|60px]]'''Astral Jobs''' | ||
! style="width:5%;color:white;" | Icon | ! style="width:5%;color:white;" | Icon | ||
! style="width:5%;color:white;" | Job Name | ! style="width:5%;color:white;" | Job Name | ||
| Line 18: | Line 18: | ||
| Sword | | Sword | ||
| Spectroblades | | Spectroblades | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| Water | | Water | ||
| Simple 1-2-3 Combos with Spectroblades Generations, the finisher is boosted by the spectroblade and other skills require them as costs for strong hits. Straightforward job with good results and unique flow. | | Simple 1-2-3 Combos with Spectroblades Generations, the finisher is boosted by the spectroblade and other skills require them as costs for strong hits. Straightforward job with good results and unique flow. | ||
| Line 30: | Line 30: | ||
| Claw | | Claw | ||
| Combo Hits | | Combo Hits | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| | | ☆☆☆☆☆ | ||
| Wind | | Wind | ||
| Single target focused job that generates 15-hit combos by quickly chaining skills. Can deal exceptional single target damage and has a unique very aggressive style. A fighting powerhouse with kicking prowess. | | Single target focused job that generates 15-hit combos by quickly chaining skills. Can deal exceptional single target damage and has a unique very aggressive style. A fighting powerhouse with kicking prowess. | ||
| Line 42: | Line 42: | ||
| Staff & Orb | | Staff & Orb | ||
| Large Spells | | Large Spells | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| All 4 Natural | | All 4 Natural | ||
| Heavy magic user with large spells and area control through AoE damage. Can slow-down casts to push power further and deal extreme damage. Can activate a unique stance to triple cast spells. | | Heavy magic user with large spells and area control through AoE damage. Can slow-down casts to push power further and deal extreme damage. Can activate a unique stance to triple cast spells. | ||
| Line 54: | Line 54: | ||
| Floating Staff | | Floating Staff | ||
| Enemy Control | | Enemy Control | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| Fire and Dark | | Fire and Dark | ||
| Necromancer-like with a pet Phoenix that devours enemies and enslaves defeated ones. Can use risky skills to come back to life dealing heavy damage, managing hordes and chain smaller spells. | | Necromancer-like with a pet Phoenix that devours enemies and enslaves defeated ones. Can use risky skills to come back to life dealing heavy damage, managing hordes and chain smaller spells. | ||
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| Long Spear | | Long Spear | ||
| Gap Closers and Jumps | | Gap Closers and Jumps | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| Fire and Wind | | Fire and Wind | ||
| Agile Bruiser that can tank enemies and take them with him away from allies. Can deal heavy damage by preparing strong dives and dragonic powers. Gets stronger the more risks it takes. | | Agile Bruiser that can tank enemies and take them with him away from allies. Can deal heavy damage by preparing strong dives and dragonic powers. Gets stronger the more risks it takes. | ||
| Line 78: | Line 78: | ||
| Long Sword and Shield | | Long Sword and Shield | ||
| Weight and Trampling | | Weight and Trampling | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| Holy | | Holy | ||
| The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies against walls. | | The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies against walls. | ||
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| Gatling and Shotgun | | Gatling and Shotgun | ||
| Ranged Control | | Ranged Control | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| Wind | | Wind | ||
| Focused on negating enemy aggression and keeping safe, repositioning allies and enemies to ensure safety and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling. | | Focused on negating enemy aggression and keeping safe, repositioning allies and enemies to ensure safety and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling. | ||
| Line 102: | Line 102: | ||
| Soul Revolvers | | Soul Revolvers | ||
| SP Scales and Autospell | | SP Scales and Autospell | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| Fire and Water | | Fire and Water | ||
| Has multiple buffs that provide unique autospell bonuses, toggling them will increase SP consumption while providing exponential growth. The key is to properly balance SP consumption and Output to never run out of resources. | | Has multiple buffs that provide unique autospell bonuses, toggling them will increase SP consumption while providing exponential growth. The key is to properly balance SP consumption and Output to never run out of resources. | ||
| Line 114: | Line 114: | ||
| Burning Flail | | Burning Flail | ||
| Traps and Bombs | | Traps and Bombs | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| Fire and Holy | | Fire and Holy | ||
| Can use a large variety of bombs, Area control skills to punish enemies based on positioning, bombs have unique ways to be chained one into the next, enabling special effects and dynamic combat changes. | | Can use a large variety of bombs, Area control skills to punish enemies based on positioning, bombs have unique ways to be chained one into the next, enabling special effects and dynamic combat changes. | ||
| Line 126: | Line 126: | ||
| Electro Axe | | Electro Axe | ||
| Pets and Turrets | | Pets and Turrets | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| Wind and Ghost | | Wind and Ghost | ||
| Has access to the Baron and the Baroness, a duo of Constructs that can be controlled individually with their own skills and progression. Also have access to turrets and gadgets to properly setup the area against enemies. | | Has access to the Baron and the Baroness, a duo of Constructs that can be controlled individually with their own skills and progression. Also have access to turrets and gadgets to properly setup the area against enemies. | ||
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{| class="wikitable" style="width:100%; text-align:left; background:#1a1a1a; color:#f2f2f2;" | {| class="wikitable" style="width:100%; text-align:left; background:#1a1a1a; color:#f2f2f2;" | ||
|+ style="font-size:1.5em; background:#004477; color:white; padding:10px; text-align:center;" | '''Umbral Jobs''' | |+ style="font-size:1.5em; background:#004477; color:white; padding:10px; text-align:center;" | [[File:Umbral.png|60px]]'''Umbral Jobs''' | ||
! style="width:5%;color:white;" | Icon | ! style="width:5%;color:white;" | Icon | ||
! style="width:5%;color:white;" | Job Name | ! style="width:5%;color:white;" | Job Name | ||
| Line 156: | Line 156: | ||
| Dual Dagger | | Dual Dagger | ||
| Dreadwolf Speed | | Dreadwolf Speed | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| Water | | Water | ||
| Simple 1-2-3 Combos with Spectroblades Generations, the finisher is boosted by the spectroblade and other skills require them as costs for strong hits. Straightforward job with good results and unique flow. | | Simple 1-2-3 Combos with Spectroblades Generations, the finisher is boosted by the spectroblade and other skills require them as costs for strong hits. Straightforward job with good results and unique flow. | ||
| Line 168: | Line 168: | ||
| Cane & Dagger | | Cane & Dagger | ||
| Twist Counters | | Twist Counters | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| | | ☆☆☆☆☆ | ||
| Wind | | Wind | ||
| Single target focused job that generates 15-hit combos by quickly chaining skills. Can deal exceptional single target damage and has a unique very aggressive style. A fighting powerhouse with kicking prowess. | | Single target focused job that generates 15-hit combos by quickly chaining skills. Can deal exceptional single target damage and has a unique very aggressive style. A fighting powerhouse with kicking prowess. | ||
| Line 180: | Line 180: | ||
| Katana and Shuriken | | Katana and Shuriken | ||
| Void Slashes | | Void Slashes | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| All 4 Natural | | All 4 Natural | ||
| Heavy magic user with large spells and area control through AoE damage. Can slow-down casts to push power further and deal extreme damage. Can activate a unique stance to triple cast spells. | | Heavy magic user with large spells and area control through AoE damage. Can slow-down casts to push power further and deal extreme damage. Can activate a unique stance to triple cast spells. | ||
| Line 192: | Line 192: | ||
| Katana | | Katana | ||
| Iaijutsu | | Iaijutsu | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| Fire and Dark | | Fire and Dark | ||
| Necromancer-like with a pet Phoenix that devours enemies and enslaves defeated ones. Can use risky skills to come back to life dealing heavy damage, managing hordes and chain smaller spells. | | Necromancer-like with a pet Phoenix that devours enemies and enslaves defeated ones. Can use risky skills to come back to life dealing heavy damage, managing hordes and chain smaller spells. | ||
| Line 204: | Line 204: | ||
| Codex | | Codex | ||
| Hex Curses | | Hex Curses | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| Fire and Wind | | Fire and Wind | ||
| Agile Bruiser that can tank enemies and take them with him away from allies. Can deal heavy damage by preparing strong dives and dragonic powers. Gets stronger the more risks it takes. | | Agile Bruiser that can tank enemies and take them with him away from allies. Can deal heavy damage by preparing strong dives and dragonic powers. Gets stronger the more risks it takes. | ||
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| Violin | | Violin | ||
| Musical Notes | | Musical Notes | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| Holy | | Holy | ||
| The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies against walls. | | The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies against walls. | ||
| Line 228: | Line 228: | ||
| Long Bow | | Long Bow | ||
| Sweetspot Range | | Sweetspot Range | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★</span>☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| Wind | | Wind | ||
| Focused on negating enemy aggression and keeping safe, repositioning allies and enemies to ensure safety and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling. | | Focused on negating enemy aggression and keeping safe, repositioning allies and enemies to ensure safety and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling. | ||
| Line 240: | Line 240: | ||
| Bladed Bow | | Bladed Bow | ||
| Dash in and out Alternation | | Dash in and out Alternation | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| Fire and Water | | Fire and Water | ||
| Has multiple buffs that provide unique autospell bonuses, toggling them will increase SP consumption while providing exponential growth. The key is to properly balance SP consumption and Output to never run out of resources. | | Has multiple buffs that provide unique autospell bonuses, toggling them will increase SP consumption while providing exponential growth. The key is to properly balance SP consumption and Output to never run out of resources. | ||
| Line 252: | Line 252: | ||
| Scythe | | Scythe | ||
| Leeching and Draining | | Leeching and Draining | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★</span>☆☆☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★</span>☆ | ||
| Fire and Holy | | Fire and Holy | ||
| Can use a large variety of bombs, Area control skills to punish enemies based on positioning, bombs have unique ways to be chained one into the next, enabling special effects and dynamic combat changes. | | Can use a large variety of bombs, Area control skills to punish enemies based on positioning, bombs have unique ways to be chained one into the next, enabling special effects and dynamic combat changes. | ||
| Line 264: | Line 264: | ||
| Twinblades | | Twinblades | ||
| Ganking and Weaving | | Ganking and Weaving | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★★★</span> | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| <span style="color:yellow;"> | | <span style="color:yellow;">★★★</span>☆☆ | ||
| Wind and Ghost | | Wind and Ghost | ||
| Has access to the Baron and the Baroness, a duo of Constructs that can be controlled individually with their own skills and progression. Also have access to turrets and gadgets to properly setup the area against enemies. | | Has access to the Baron and the Baroness, a duo of Constructs that can be controlled individually with their own skills and progression. Also have access to turrets and gadgets to properly setup the area against enemies. | ||
|- | |- | ||
| colspan="11" style="background:#333333; color:#cccccc; padding:8px; text-align:center;" | <span style="color:#ff5555;"> | | colspan="11" style="background:#333333; color:#cccccc; padding:8px; text-align:center;" | <span style="color:#ff5555;">Umbral job classes have increased SP and access to Lv2 Parry | ||
|} | |} | ||
Revision as of 19:41, 8 July 2025