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Stigmatas can be found on <span style="color:#ffaa00;">every dungeon</span>, and each of them have <b>2 different sets</b> to be found.<br /> | Stigmatas can be found on <span style="color:#ffaa00;">every dungeon</span>, and each of them have <b>2 different sets</b> to be found.<br /> | ||
Totalling <span style="color:#ffaa00;"><b>66 Stigmata sets</b></span>. | Totalling <span style="color:#ffaa00;"><b>66 Stigmata sets</b></span> that are farmable as loot. | ||
Some other specific stigmatas can also be found sold by specific vendors, as exchanges or quest rewards. | |||
</div> | </div> | ||
Revision as of 08:14, 2 September 2025
Feelings and Sensations as Power
Stigmatas are unique equipment pieces that provide thematic bonuses for players.
They can come in sets of 1, 2, 3 or 4 pieces, and provide an extra effect when worn as a full set.
The potential of the hunters to fight takes the shape of a small cross, in a reference to the old saying:
"Everyone has their own cross to bear", but turning this burden into more power.
Stigmatas can be found on every dungeon, and each of them have 2 different sets to be found.
Totalling 66 Stigmata sets that are farmable as loot.
Some other specific stigmatas can also be found sold by specific vendors, as exchanges or quest rewards.
Types of Stigmatas
They come in four unique versions:
Red Stigmata: Associated with offensiveness and power. They usually directly improve damage potential.
Blue Stigmata: Associated with resources and secondary effects. They usually improve resource management and regeneration.
Green Stigmata: Associated with defenses and life. They usually improve defenses and resistances.
Yellow Stigmata: Associated with transformation and riches. They usually improve growth, special effects or unexpected things.
They also come in 4 different pieces, one for each slot:
North, West, South, and East — relating to the cardinal points of the cross that they will attach.
Complete List of Stigmatas
Note that detailed effects for individual pieces and set bonuses can be seen ingame by finding the appropriate items.
PS: Data may change before launch
| Name (Translation) | Color | Dungeon | Effect | Required Level | Set Size |
|---|---|---|---|---|---|
| Initiatus (Begin) | Colorless | Cathedral of Blades - Tutorial | Increase HP and SP by flat and % amount | Lv 1 | 4 pieces |
| Disciplina (Discipline) | Blue | Garden of Blades | Boosts SP Gain and Regen | Lv 1 | 2 pieces |
| Novatus (Renewal) | Yellow | Garden of Blades | Increases EXP gained on kills | Lv 1 | 2 pieces |
| Ebrietas (Drunkenness) | Green | Mad Drinker | Boosts healing vial capacity and effect | Lv 1 | 2 pieces |
| Libatio (Taste) | Red | Mad Drinker | Provides leeching effects | Lv 1 | 4 pieces |
| Umbrae (Shadows) | Green | Abandoned Hotel | Increases resistance to indirect effects | Lv 10 | 3 pieces |
| Manes (Spirit) | Green | Abandoned Hotel | Interacts with invisibility | Lv 10 | 4 pieces |
| Litus (Shores) | Green | Red Village | Increase HP Regen effects | Lv 10 | 4 pieces |
| Piscator (Fisherman) | Blue | Red Village | Increase range of skills | Lv 10 | 3 pieces |
| Naufragium (Shipwreck) | Green | Broken Shores | Increases elemental resistances | Lv 15 | 2 pieces |
| Insania (Madness) | Red | Broken Shores | Increases Critical powers | Lv 15 | 4 pieces |
| Susurrus (Whisper) | Red | Whispering Forest | Increases damage over time | Lv 15 | 4 pieces |
| Umbraculum (Shades) | Green | Whispering Forest | Improves dodge chances | Lv 15 | 2 pieces |
| Sanguinem (Bloodletting) | Red | Forest Manor | Improves power vs Bleeding Status | Lv 20 | 2 pieces |
| Purpureus (Crimson) | Green | Forest Manor | Improves Self-Bleeding effects | Lv 20 | 2 pieces |
| Hematus (Bloody) | Red | Red Crypt | Increase HP Gain on attacks | Lv 20 | 2 pieces |
| Vita (Life) | Green | Red Crypt | Improves healing effects | Lv 20 | 4 pieces |
| Orbus (Orphan) | Green | The Orphanage | Increase All Stats | Lv 25 | 4 pieces |
| Desiderium (Longing) | Yellow | The Orphanage | Increase movement speed | Lv 25 | 4 pieces |
| Thesaurus (Treasure) | Yellow | Royal House of Coin | Increase zeny gain on kills | Lv 30 | 2 pieces |
| Avaritia (Greed) | Red | Royal House of Coin | Increase SP costs for power | Lv 30 | 4 pieces |
| Unda (Wave) | Red | Coral Coast | Increase AoE effects and ranges | Lv 30 | 2 piece |
| Captivitas (Capture) | Red | Coral Coast | Increase def/mdef piercing | Lv 30 | 2 pieces |
| Poenitentia (Repentance) | Green | St. Noblac's Gaol | Decrease offense for defense | Lv 30 | 4 pieces |
| Damnatio (Condemnation) | Red | St. Noblac's Gaol | Decrease defense for offense | Lv 30 | 4 pieces |
| Cantus (Song) | Yellow | The Opera House | Increase buff durations | Lv 40 | 2 pieces |
| Vespera (Evening) | Blue | The Opera House | Decrease cast times and delays | Lv 40 | 4 pieces |
| Cruciatus (Torment) | Red | House of Suffering | Increase power under debuffs | Lv 40 | 4 pieces |
| Flagellum (Scourge) | Green | House of Suffering | Increase regens as hp/sp decreases | Lv 40 | 2 pieces |
| Transitus (Transit) | Yellow | Grand Central Station | Increase movement speed and dash effects | Lv 40 | 3 pieces |
| Iterum (Return) | Yellow | Grand Central Station | Improve backslide | Lv 40 | 1 piece |
| Tempestas (Rage) | Red | Sepulcher of Bones | Improves ATK power | Lv 40 | 3 pieces |
| Oblivio (Oblivion) | Red | Sepulcher of Bones | Improves MATK power | Lv 40 | 3 pieces |
| Trinitas (Trinity) | Yellow | Fort Wilmore | Improves multiple effects | Lv 50 | 3 pieces |
| Animae (Souls) | Red | Fort Wilmore | Grants effects on killing | Lv 50 | 2 pieces |
| Astrum (Star) | Blue | Observatorium Astrologika | Reduces core skills cooldowns | Lv 50 | 2 pieces |
| Infinita (Infinity) | Blue | Observatorium Astrologika | Improves APM limit | Lv 50 | 2 pieces |
| Furtivus (Sneaky) | Yellow | Thieves' Path | Improves evasive skills | Lv 50 | 4 pieces |
| Penuria (Scarcity) | Blue | Thieves' Path | Decreases SP costs | Lv 50 | 4 pieces |
| Mortalis (Mortal) | Green | Memory Graveyard | Decreases overall damage taken | Lv 50 | 4 pieces |
| Putredo (Rot) | Red | Memory Graveyard | Improves power vs Poison status | Lv 50 | 2 pieces |
| Servus (Servant) | Yellow | Dr. Clockwise's Shop | Improve slaves/servant potential | Lv 55 | 4 pieces |
| Curiositas (Curiosity) | Yellow | Dr. Clockwise's Shop | Adds unique random effects | Lv 55 | 2 pieces |
| Fructus (Harvest) | Green | National Storehouse | Increases Max HP | Lv 55 | 2 pieces |
| Concordia (Harmony) | Yellow | National Storehouse | Applies HP and SP bonus differently | Lv 55 | 2 pieces |
| Gelum (Frost) | Red | Ice Palace | Improves power vs Frozen status | Lv 60 | 3 pieces |
| Algor (Cold) | Yellow | Ice Palace | Unique frozen status interaction | Lv 60 | 1 piece |
| Monstrum (Monster) | Black Museum | Boosts damage vs. boss monsters | 80 | ||
| Recordatio (Remembrance) | Black Museum | Temporarily copies last damage taken | 80 | ||
| Speculum (Mirror) | Tower of Mirrors | Reflects small portion of magic | 80 | ||
| Duplicitas (Duality) | Tower of Mirrors | Grants shadow clone chance | 80 | ||
| Larva (Mask) | Carnival of Smiles | Changes element at random when hit | 80 | ||
| Gaudium (Joy) | Carnival of Smiles | Boosts CRIT while under buffs | 80 | ||
| Ignis (Fire) | Quiet Serenade | Increases fire damage, lowers rain debuffs | 80 | ||
| Silentium (Silence) | Quiet Serenade | Boosts magic when not moving | 80 | ||
| Fides (Faith) | Mute Chapel | Boosts holy damage and resistance | 90 | ||
| Oratio (Prayer) | Mute Chapel | Grants shield while casting | 90 | ||
| Exspectatio (Longing) | Blackrock Sanatorium | HP regen increases when alone | 90 | ||
| Vindicta (Vengeance) | Blackrock Sanatorium | Boosts damage after death of ally | 90 | ||
| Regis (Of the King) | Lost Tomb of the King | Boosts party stats if user is leader | 90 | ||
| Custos (Guardian) | Lost Tomb of the King | Increases DEF when near allies | 90 | ||
| Ministerium (Ministry) | Grand Ministry of Orchestria | Boosts all stats, decreases EXP gain | 90 | ||
| Ambitio (Ambition) | Grand Ministry of Orchestria | Increases power based on zeny held | 90 | ||
| Circulus (Circle) | The Circle | Boosts ritual skills and dark affinity | 90 | ||
| Cultus (Cult) | The Circle | Reduces SP cost of chants | 90 | ||
| Experimentum (Experiment) | Royal Laboratory | Gain random stat every 10 seconds | 90 | ||
| Lux Obscura (Dark Light) | Royal Laboratory | Boosts damage vs. Luna-afflicted enemies | 90 |