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Orchestria Map: Difference between revisions

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     <b>Aria Road</b><br/><i>Lv 3–6</i><br/>
     <div class="title">Aria Road</div>
    A small road between Nocturne and the Cathedral of Blades. An old sky observatory was built and abandoned there.
    <span class="level">Lv 3–6</span>
   </div>
    <div class="desc">A small road between Nocturne and the Cathedral of Blades. An old sky observatory was built and abandoned there.</div>
   </div></div>
</div>
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     <b>The Crossroads</b><br/><i>Lv 7–10</i><br/>
     <div class="title">The Crossroads</div>
    Crossroads in front of the Forest Manor, the road to the east takes travelers to Crescendo and west takes to the Great Bridge through the ruins.
    <span class="level">Lv 7–10</span>
   </div>
    <div class="desc">Crossroads in front of the Forest Manor, the road to the east takes travelers to Crescendo and west takes to the Great Bridge through the ruins.</div>
   </div></div>
</div>
</div>


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     <b>The Ruined Path</b><br/><i>Lv 11–14</i><br/>
     <div class="title">The Ruined Path</div>
    Broken path filled with clutter, usually a place where bandits attack distracted travelers.
    <span class="level">Lv 11–14</span>
   </div>
    <div class="desc">Broken path filled with clutter, usually a place where bandits attack distracted travelers.</div>
   </div></div>
</div>
</div>


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     <b>Aria Village</b><br/><i>Lv 15–18</i><br/>
     <div class="title">Aria Village</div>
    Small village that used to be a resting point for those traveling from Crescendo to other regions, now completely devastated by the madness.
    <span class="level">Lv 15–18</span>
   </div>
    <div class="desc">Small village that used to be a resting point for those traveling from Crescendo to other regions, now completely devastated by the madness.</div>
   </div></div>
</div>
</div>


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     <b>Priest's Rest</b><br/><i>Lv 19–23</i><br/>
     <div class="title">Priest's Rest</div>
    An open field near the Lighthouse, some people would setup camp there while on a pilgrimage to the Requiem Mausoleum or to watch the imposing ships traveling the straits.
    <span class="level">Lv 19–23</span>
   </div>
    <div class="desc">An open field near the Lighthouse, some people would setup camp there while on a pilgrimage to the Requiem Mausoleum or to watch the imposing ships traveling the straits.</div>
   </div></div>
</div>
</div>


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     <b>The Great Bridge</b><br/><i>Lv 31–35</i><br/>
     <div class="title">[??]</div>
    A large bridge over a shallow body of water that connects the two major regions of Crescendo, now in total disuse.
    <span class="level">Lv 24–28</span>
  </div>
    <div class="desc">[Add description if this location exists]</div>
  </div></div>
</div>
</div>


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     <b>Merchant Road</b><br/><i>Lv 36–39</i><br/>
     <div class="title">The Great Bridge</div>
    A long road where merchants used to setup shop to avoid taxes from Sonata, well known for its gipsies and vagabond artists.
    <span class="level">Lv 31–35</span>
   </div>
    <div class="desc">A large bridge over a shallow body of water that connects the two major regions of Crescendo, now in total disuse.</div>
   </div></div>
</div>
</div>


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     <b>New Beginnings Peninsula</b><br/><i>Lv 40–43</i><br/>
     <div class="title">Merchant Road</div>
    A peninsula near the Orphanage, kids would play around the area while dreaming of new families who would come and take them to a new home.
    <span class="level">Lv 36–39</span>
   </div>
    <div class="desc">A long road where merchants used to setup shop to avoid taxes from Sonata, well known for its gipsies and vagabond artists.</div>
   </div></div>
</div>
</div>


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     <b>Gate of Orchestria</b><br/><i>Lv 44–47</i><br/>
     <div class="title">New Beginnings Peninsula</div>
    The main road of access for travelers who arrive in Sonata, known for its unique architecture and open roads, along with multiple transportation systems.
    <span class="level">Lv 40–43</span>
   </div>
    <div class="desc">A peninsula near the Orphanage, kids would play around the area while dreaming of new families who would come and take them to a new home.</div>
   </div></div>
</div>
</div>


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     <b>The Crescendo Ascent</b><br/><i>Lv 59–61</i><br/>
     <div class="title">Gate of Orchestria</div>
    A dangerous road that decayed due to high maintenance required, with broken bridges and a crumbling path, once the main road to the Northeast.
    <span class="level">Lv 44–47</span>
   </div>
    <div class="desc">The main road of access for travelers who arrive in Sonata, known for its unique architecture and open roads, along with multiple transportation systems.</div>
   </div></div>
</div>
</div>


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     <b>Abandoned Farms</b><br/><i>Lv 62–65</i><br/>
     <div class="title">[??]</div>
    Once a well guarded road for its strategic value and food production value, was completely destroyed by the madness and no longer bears any food safe for consumption.
    <span class="level">Lv 48–52</span>
  </div>
    <div class="desc">[Add description if this location exists]</div>
  </div></div>
</div>
</div>


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     <b>Northern Harbor</b><br/><i>Lv 66–68</i><br/>
     <div class="title">The Crescendo Ascent</div>
    Located beside the famous Fort Wilmore, the harbor was essential in properly providing direction towards the other regions and to the Fortress City of Intermezzo.
    <span class="level">Lv 59–61</span>
   </div>
    <div class="desc">A dangerous road that decayed due to high maintenance required, with broken bridges and a crumbling path, once the main road to the Northeast.</div>
   </div></div>
</div>
</div>


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     <b>Road of Tears</b><br/><i>Lv 71–73</i><br/>
     <div class="title">Abandoned Farms</div>
    A small road west of Serenade, the burning city. Known for its constant rain and large bodies of water, as well as the poor state of the few houses found around it.
    <span class="level">Lv 62–65</span>
   </div>
    <div class="desc">Once a well guarded road for its strategic value and food production value, was completely destroyed by the madness and no longer bears any food safe for consumption.</div>
   </div></div>
</div>
</div>


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     <b>Field of Memories</b><br/><i>Lv 74–76</i><br/>
     <div class="title">Northern Harbor</div>
    Field where the people would remember their lost loved ones and bring the younger generation to learn about mortality with its small temples to pay respects.
    <span class="level">Lv 66–68</span>
   </div>
    <div class="desc">Located beside the famous Fort Wilmore, the harbor was essential in properly providing direction towards the other regions and to the Fortress City of Intermezzo.</div>
   </div></div>
</div>
</div>


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     <b>First Snow</b><br/><i>Lv 77–80</i><br/>
     <div class="title">Road of Tears</div>
    Fields covered in frost and white snow, known for its beautiful frost flowers and vibrant visuals.
    <span class="level">Lv 71–73</span>
   </div>
    <div class="desc">A small road west of Serenade, the burning city. Known for its constant rain and large bodies of water, as well as the poor state of the few houses found around it.</div>
   </div></div>
</div>
</div>


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     <b>Diamond Mountains</b><br/><i>Lv 81–82</i><br/>
     <div class="title">Field of Memories</div>
    Large mountains with endless roads of snow and cold, abandoned since old ages and a mysterious place where few would dare visit.
    <span class="level">Lv 74–76</span>
   </div>
    <div class="desc">Field where the people would remember their lost loved ones and bring the younger generation to learn about mortality with its small temples to pay respects.</div>
   </div></div>
</div>
</div>


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     <b>Queen's Gate</b><br/><i>Lv 83–85</i><br/>
     <div class="title">First Snow</div>
    Gates to the Capital of Orchestria, an imposing sight with a large access path through a hill.
    <span class="level">Lv 77–80</span>
   </div>
    <div class="desc">Fields covered in frost and white snow, known for its beautiful frost flowers and vibrant visuals.</div>
   </div></div>
</div>
</div>


<!-- Obscura Island — add manually if you later place it -->
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<!-- Coordinates not on map; may require new visual -->
  <div class="box"><div class="content">
    <div class="title">Diamond Mountains</div>
    <span class="level">Lv 81–82</span>
    <div class="desc">Large mountains with endless roads of snow and cold, abandoned since old ages and a mysterious place where few would dare visit.</div>
  </div></div>
</div>
 
<div class="wm-pin" style="left:68.0%; top:53.8%;">
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    <div class="title">Queen's Gate</div>
    <span class="level">Lv 83–85</span>
    <div class="desc">Gates to the Capital of Orchestria, an imposing sight with a large access path through a hill.</div>
  </div></div>
</div>
 
<!-- Obscura Island — still unplaced -->
 
}}
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Revision as of 15:00, 22 August 2025

Aria Road
   Lv 3–6
A small road between Nocturne and the Cathedral of Blades. An old sky observatory was built and abandoned there.
The Crossroads
   Lv 7–10
Crossroads in front of the Forest Manor, the road to the east takes travelers to Crescendo and west takes to the Great Bridge through the ruins.
The Ruined Path
   Lv 11–14
Broken path filled with clutter, usually a place where bandits attack distracted travelers.
Aria Village
   Lv 15–18
Small village that used to be a resting point for those traveling from Crescendo to other regions, now completely devastated by the madness.
Priest's Rest
   Lv 19–23
An open field near the Lighthouse, some people would setup camp there while on a pilgrimage to the Requiem Mausoleum or to watch the imposing ships traveling the straits.
[??]
   Lv 24–28
[Add description if this location exists]
The Great Bridge
   Lv 31–35
A large bridge over a shallow body of water that connects the two major regions of Crescendo, now in total disuse.
Merchant Road
   Lv 36–39
A long road where merchants used to setup shop to avoid taxes from Sonata, well known for its gipsies and vagabond artists.
New Beginnings Peninsula
   Lv 40–43
A peninsula near the Orphanage, kids would play around the area while dreaming of new families who would come and take them to a new home.
Gate of Orchestria
   Lv 44–47
The main road of access for travelers who arrive in Sonata, known for its unique architecture and open roads, along with multiple transportation systems.
[??]
   Lv 48–52
[Add description if this location exists]
The Crescendo Ascent
   Lv 59–61
A dangerous road that decayed due to high maintenance required, with broken bridges and a crumbling path, once the main road to the Northeast.
Abandoned Farms
   Lv 62–65
Once a well guarded road for its strategic value and food production value, was completely destroyed by the madness and no longer bears any food safe for consumption.
Northern Harbor
   Lv 66–68
Located beside the famous Fort Wilmore, the harbor was essential in properly providing direction towards the other regions and to the Fortress City of Intermezzo.
Road of Tears
   Lv 71–73
A small road west of Serenade, the burning city. Known for its constant rain and large bodies of water, as well as the poor state of the few houses found around it.
Field of Memories
   Lv 74–76
Field where the people would remember their lost loved ones and bring the younger generation to learn about mortality with its small temples to pay respects.
First Snow
   Lv 77–80
Fields covered in frost and white snow, known for its beautiful frost flowers and vibrant visuals.
Diamond Mountains
   Lv 81–82
Large mountains with endless roads of snow and cold, abandoned since old ages and a mysterious place where few would dare visit.
Queen's Gate
   Lv 83–85
Gates to the Capital of Orchestria, an imposing sight with a large access path through a hill.