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<mobileonly> | |||
Mobile Navigation: | |||
You can zoom in or out and navigate the trees. Tap each job icon to show their full details and link to their respective page. | |||
</mobileonly> | |||
<templatestyles src="Template:QuickSummary/styles.css" /> | |||
== <span class="luna-heading gold">Quick Job Navigation</span> == | |||
<div class="luna-section gold"> | |||
[[File:Fulljobtree.jpg|thumb|500px|Border|Click to Expand - Job Visuals and Tree Art]] | |||
NOTE: THE JOB PAGES ARE STILL NOT IMPLEMENTED! OVERALL INFORMATION CAN BE SEEN IN THE TREE BELOW! | |||
You can see the full job tree and job sprites + base design on the Image on the right. A more detailed view with a star rating for each job capabilities is avaliable below. | |||
Information is subject to change when needed. | |||
Luna Obscura is currently composed of 32 Regular Jobs, split between the Astral and Umbral branches. | |||
It also features the special Mortal branch, which only includes Rosewarden currently. | |||
* 1 Apprentice per branch, with essential skills and identity. Max Job Level of 10. | |||
* 5 First Jobs per branch, with key gameplay styles and core skills. Max Job Level of 25. | |||
* 10 Final Jobs per branch, with a complete skill and gameplay style. Max Job Level of 50. | |||
Astral and Umbral jobs have access to the same game and play together. There is no faction war or anything similar, they are brother-in-arms. | |||
Mortal jobs have unique mechanics and unique job progression. Rosewarden is based on castlevania's belmont clan as inspiration. | |||
<div style="float:right; margin-left:20px;"> | |||
</div> | |||
<div style="display:flex; gap:30px; flex-wrap:wrap; align-items:flex-start; justify-content:flex-start;"> | |||
<div style="display:flex; gap:20px; flex-wrap:nowrap; align-items:flex-start;"> | |||
<!-- JOB BRANCH TABLES CONTAINER --> | |||
<div style="display:flex; flex-wrap:wrap; gap:100px;"> | |||
{| class="wikitable" style="width:100% | <!-- ASTRAL TABLE --> | ||
<div style="flex:1; min-width:300px; max-width:100%;"> | |||
! style=" | {| class="wikitable" style="width:100%; background:#1a1a1a; color:#f2f2f2; border:1px solid #555;" | ||
|+ [[File:Astral.png|center|100px|link=]] | |||
! style=" | ! style="background:#333; width:20%;" | 1st Job | ||
! style="background:#333; width:25%; white-space:nowrap;" | 2nd Jobs | |||
! style="background:#333; width:55%;" | Basics | |||
! style=" | |||
|- | |- | ||
| [[File: | | rowspan="2" style="text-align:center;" | [[File:Squire.png|50px|link=]]<br>[[Squire]] | ||
| [[File:Dullahan.png|35px|link=]][[Dullahan]] || Uses spectral swords to strike multiple times | |||
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| [[File: | | [[File:Leviathan.png|35px|link=]][[Leviathan]] || Uses combos and hit counters on quick kicks to build the combo meter | ||
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| [[File: | | rowspan="2" style="text-align:center;" | [[File:Spellcaster.png|50px|link=]]<br>[[Spellcaster]] | ||
| [[File:Cerberus.png|35px|link=]][[Cerberus]] || Multiple large spells and triplecasting | |||
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| [[File: | | [[File:Phoenix.png|35px|link=]][[Phoenix]] || Control and necromancy to fight using enemies while using the bird Emberwing for priority targets | ||
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| [[File: | | rowspan="2" style="text-align:center;" | [[File:Watcher.png|50px|link=]]<br>[[Watcher]] | ||
| [[File:Gargoyle.png|35px|link=]][[Gargoyle]] || Heavyweight ranged fighter with setup and payoff | |||
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| [[File: | | [[File:Anubis.png|35px|link=]][[Anubis]] || Ranged autospell with procs and damage rains, management of multiple buff priorities | ||
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| Ranged | |||
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| [[File: | | rowspan="2" style="text-align:center;" | [[File:Guardian.png|50px|link=]]<br>[[Guardian]] | ||
| [[File:Wyvern.png|35px|link=]][[Wyvern]] || Hard engagement and Jumps from offscreen to hit enemies with higher risks and rewards | |||
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| [[File: | | [[File:Sleipnir.png|35px|link=]][[Sleipnir]] || Trampling and damage negation with heavy focus on brute force and making enemies useless | ||
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| [[File: | | rowspan="2" style="text-align:center;" | [[File:Artisan.png|50px|link=]][[Artisan]] | ||
| [[File:Djinn.png|35px|link=]][[Djinn]] || Bombs and Traps setup of explosions and area control | |||
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| | | [[File:Raiju.png|35px|link=]][[Raiju]] || Controlling Constructs, turrets and management of pets/indirect combat with with mixed styles | ||
|} | |} | ||
</div> | |||
<!-- UMBRAL TABLE --> | |||
{| class="wikitable" style="width:100% | <div style="flex:1; min-width:300px; max-width:100%;"> | ||
{| class="wikitable" style="width:100%; background:#1a1a1a; color:#f2f2f2; border:1px solid #555;" | |||
! style=" | |+ [[File:Umbral.png|center|100px|link=]] | ||
! style="background:#333; width:20%;" | 1st Job | |||
! style=" | ! style="background:#333; width:25%; white-space:nowrap;" | 2nd Jobs | ||
! style="background:#333; width:55%;" | Basics | |||
! style=" | |||
|- | |- | ||
| [[File: | | rowspan="2" style="text-align:center;" | [[File:Spy.png|50px|link=]]<br>[[Spy]] | ||
| [[File:Valravn.png|35px|link=]][[Valravn]] || Cane and blade for lightning fast skill chains and stacking conditions for bursting | |||
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| [[File: | | [[File:Fenrir.png|35px|link=]][[Fenrir]] || Extreme speed for hundreds of basic attacks | ||
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| [[File: | | rowspan="2" style="text-align:center;" | [[File:Farlander.png|50px|link=]]<br>[[Farlander]] | ||
| [[File:Kitsune.png|35px|link=]][[Kitsune]] || Master of weaponry and speed like the wind, focused on quick movement and wielding of the katana and huuma at once. | |||
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| [[File:Tsukuyomi.png| | | [[File:Tsukuyomi.png|35px|link=]][[Tsukuyomi]] || Soul of the blade and control of the elements | ||
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| [[File: | | rowspan="2" style="text-align:center;" | [[File:Arcanist.png|50px|link=]]<br>[[Arcanist]] | ||
| [[File:Medusa.png|35px|link=]][[Medusa]] || Control and support through debilitation and negation | |||
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| [[File:Siren.png| | | [[File:Siren.png|35px|link=]][[Siren]] || Flexible support with rhythm and building up songs with customizable effects and sequences | ||
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| [[File: | | rowspan="2" style="text-align:center;" | [[File:Tracker.png|50px|link=]]<br>[[Tracker]] | ||
| [[File:Centaur.png|35px|link=]][[Centaur]] || Job that rewards precise range control with big bonus effects when fighting at specific distances | |||
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| [[File:Chimera.png| | | [[File:Chimera.png|35px|link=]][[Chimera]] || Balance from weaving ranged and melee power, mixed fighter that consumes stacks with melee skills. | ||
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| [[File: | | rowspan="2" style="text-align:center;" | [[File:Spectre.png|50px|link=]]<br>[[Spectre]] | ||
| [[File:Charon.png|35px|link=]][[Charon]] || Leeching and strong skills with draining capabilities | |||
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| [[File:Wight.png| | | [[File:Wight.png|35px|link=]][[Wight]] || Unseen ghost that may attack from any direction, with special skill interactions and afterimages. | ||
| | |} | ||
</div> | |||
</div> | |||
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</div> | |||
| | </div> | ||
</div> | |||
| | </div> | ||
{| class="wikitable" style="width:100%; background:#1a1a1a; color:#f2f2f2; border:1px solid #555;" | |||
|+ [[File:Mortal.png|center|100px|link=]] | |||
! style="background:#333; width:20%;" | Mortal Jobs | |||
! style="background:#333; width:80%;" | Basics | |||
|- | |||
| rowspan="2" style="text-align:center;" | [[File:Rosewarden.png|50px|link=]]<br>[[Rosewarden]] | |||
| Wielding Whips, Trinkets and Roses, the job fights using BP instead of SP, generating and consuming it in ways that change how combat flows. Heavily inspired by castlevania's belmont clan. | |||
|- | |- | ||
|} | |} | ||
</div> | |||
== <span class="luna-heading green">Interactive Job Tree</span> == | |||
<div class="luna-section green"> | |||
<templatestyles src="Template:Classes/styles.css" /> | |||
<div class="job-tree-container"> | |||
<div class="job-tree-wrapper job-tree-wrapper-astral"> | |||
<div class="job-tree job-tree-astral job-tree-scaled"> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Astral Apprentice[[File:Squire.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Trainee Sword</div> | |||
<div><b>Core:</b> Basics</div> | |||
<div><b>Difficulty:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> None</div> | |||
<div style="margin-top:6px;"><i>First step in the path to Astral jobs. Has access to Solar Heal for a strong, direct heal and a higher level of Quickstep, with longer invincibility window.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Apprentice|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Astral.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Squire[[File:Squire.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Astral Sword</div> | |||
<div><b>Core:</b> 3-Sequence</div> | |||
<div><b>Difficulty:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">☆☆☆☆☆</span></div> | |||
<div><b>Element:</b> Neutral</div> | |||
<div style="margin-top:6px;"><i>Accessible job with a simple focus on 3 hit combos. Has access to Lunge for an alternate opener with a gap closer, can specialize with select passives.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Squire|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Squire.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Spellcaster[[File:Spellcaster.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Astral Staff</div> | |||
<div><b>Core:</b> Flare Stacks</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> 4 Natural Elements</div> | |||
<div style="margin-top:6px;"><i>Can use 4 elements to build basic stacks, which can be consumed to cast a larger spell with multiple hits. Spells have unique mechanics.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Spellcaster|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Spellcaster.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Watcher[[File:Watcher.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Astral Gatling</div> | |||
<div><b>Core:</b> Gauss System</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">☆☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">☆☆☆☆☆</span></div> | |||
<div><b>Element:</b> Wind(Magnetic)</div> | |||
<div style="margin-top:6px;"><i>Gun-wielder with a gatling to setup and quickly chain repetitive skills, can generate Magnetic Charges to use the powerful Gauss Rifle for strong AoE.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Watcher|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Watcher.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Guardian[[File:Guardian.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Astral Spear</div> | |||
<div><b>Core:</b> Cover</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> Earth</div> | |||
<div style="margin-top:6px;"><i>Protective job with defensive skills and enemy pushing capabilities, can take take hits for allies or strongly mitigate and counter damage taken when needed.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Guardian|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Guardian.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Artisan[[File:Artisan.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Astral Axe</div> | |||
<div><b>Core:</b> Gadget Setup</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> Fire</div> | |||
<div style="margin-top:6px;"><i>Can setup traps and pre-emptively set skills to go out at the right time, or create expanding burning areas for continuous damage.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Artisan|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Artisan.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Dullahan[[File:Dullahan.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Sword</div> | |||
<div><b>Core:</b> Spectroblades</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> Water</div> | |||
<div style="margin-top:6px;"><i>Simple 1-2-3 combos with Spectroblade generations. Straightforward job with good results and a unique flow.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:dullahandemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Dullahan|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Dullahan.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Leviathan[[File:Leviathan.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Claw</div> | |||
<div><b>Core:</b> Combo Hits</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★★★</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">☆☆☆☆☆</span></div> | |||
<div><b>Element:</b> Wind</div> | |||
<div style="margin-top:6px;"><i>Single target focused job that generates 15-hit combos by quickly chaining skills. Can deal exceptional single target damage and has a unique very aggressive style. A fighting powerhouse with kicking prowess.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Leviathan|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Leviathan.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Cerberus[[File:Cerberus.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Staff & Orb</div> | |||
<div><b>Core:</b> Large Spells</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Element:</b> All 4 Natural</div> | |||
<div style="margin-top:6px;"><i>Heavy magic user with large spells and area control through AoE damage. Can slow-down casts to push power further and deal extreme damage. Can activate a unique stance to triple cast spells.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Cerberus.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Phoenix[[File:Phoenix.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Floating Staff</div> | |||
<div><b>Core:</b> Control and Necromancy</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Element:</b> Fire / Dark</div> | |||
<div style="margin-top:6px;"><i>Necromancer-like with a pet Phoenix that devours enemies and enslaves defeated ones. Can use risky skills to come back to life dealing heavy damage, managing hordes and chain smaller spells.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Phoenix|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Phoenix.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Gargoyle[[File:Gargoyle.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Gatling and Shotgun</div> | |||
<div><b>Core:</b> Reload and Burst</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Element:</b> Earth</div> | |||
<div style="margin-top:6px;"><i>Focused on negating enemy aggression and safety, repositioning allies and enemies for killing and survival. Has direct rotations to knock enemies away with the Shotgun to rain down damage with the gatling.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Gargoyle.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Anubis[[File:Anubis.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Soul Revolvers</div> | |||
<div><b>Core:</b> SP Scales and Autospell</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★★</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★★★</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> Fire / Water</div> | |||
<div style="margin-top:6px;"><i>Has multiple buffs that provide unique autospell bonuses, while bringing exponential power growth and SP consumption. Managing SP is the key component in causing the most damage.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Anubis|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Anubis.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Wyvern[[File:Wyvern.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Long Spear</div> | |||
<div><b>Core:</b> Gap Closers and Jumps</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Element:</b> Fire / Wind</div> | |||
<div style="margin-top:6px;"><i>Agile Bruiser that can tank enemies and take them with him away from allies. Can deal heavy damage by preparing strong dives and dragonic powers. Gets stronger the more risks it takes.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Wyvern.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Sleipnir[[File:Sleipnir.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Long Sword and Shield</div> | |||
<div><b>Core:</b> Weight and Trampling</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★★★</span></div> | |||
<div><b>Support:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Element:</b> Holy / Earth</div> | |||
<div style="margin-top:6px;"><i>The ultimate answer in defensive capabilities, has stronger access to combat the higher its HP is, unique interactions to keep allies safe and a strong focus on running over and pushing enemies to walls.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Sleipnir.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Djinn[[File:Djinn.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Burning Flail</div> | |||
<div><b>Core:</b> Traps and Bombs</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Element:</b> Fire / Holy</div> | |||
<div style="margin-top:6px;"><i>Can use a large variety of bombs, Area control skills to punish enemies based on positioning, bombs have unique ways to be chained one into the next, enabling special effects and dynamic combat changes.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Djinn.png]] | |||
</div> | |||
<div class="job-hover"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline">Raiju[[File:Raiju.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Electro Axe</div> | |||
<div><b>Core:</b> Pets and Turrets</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★★</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Element:</b> Wind / Ghost</div> | |||
<div style="margin-top:6px;"><i>Has access to the Baron and the Baroness, a pair of Constructs that can be controlled individually with their own skills and systems. Also have access to turrets and gadgets to setup the area against enemies.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Raiju.png]] | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
<templatestyles src="Template:Classes/styles.css" /> | |||
<div class="job-tree-container"> | |||
<div class="job-tree-wrapper job-tree-wrapper-umbral"> | |||
<div class="job-tree job-tree-umbral job-tree-scaled"> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Umbral Apprentice[[File:Umbral.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Trainee Dagger</div> | |||
<div><b>Core:</b> Basics</div> | |||
<div><b>Difficulty:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Element:</b> None</div> | |||
<div style="margin-top:6px;"><i>First step in the path to Umbral jobs. Has access to Lunar Heal for a longer, over time heal and a higher level of Parry, with longer trigger window.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Apprentice|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Umbral.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Spy[[File:Spy.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Umbral Dagger</div> | |||
<div><b>Core:</b> Stab Chaining</div> | |||
<div><b>Difficulty:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">☆☆☆☆☆</span></div> | |||
<div><b>Element:</b> Neutral</div> | |||
<div style="margin-top:6px;"><i>Flashy job with quick movements and actions, consumes high amounts of SP for quick strikes over a small window of Stab Ready actions.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Spy|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Spy.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Farlander[[File:Farlander.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Umbral Katana</div> | |||
<div><b>Core:</b> Ki Pulse</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> Wind</div> | |||
<div style="margin-top:6px;"><i>A precise fighter that prepares the weapon for the perfect hit, guarantees crits on correct order of attacks, always cleaning the weapon to prepare the next rotation.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Farlander|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Farlander.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Arcanist[[File:Arcanist.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Umbral Codex</div> | |||
<div><b>Core:</b> Moon and Mist</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">☆☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">☆☆☆☆☆</span></div> | |||
<div><b>Element:</b> Dark</div> | |||
<div style="margin-top:6px;"><i>Supportive job with screen-wide mist effects for all allies and applying curses to enemies to improve attacking allies. Can burst all of it by themselves dealing damage and decreasing enemy danger.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Arcanist|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Arcanist.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Tracker[[File:Tracker.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Umbral Bow</div> | |||
<div><b>Core:</b> Quick Stack</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> Neutral</div> | |||
<div style="margin-top:6px;"><i>A quick attacker that builds stacks as they prepare and hit combos, can deal heavy damage in burst windows or control small areas.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Tracker|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Tracker.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Spectre[[File:Spectre.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Umbral Scythe</div> | |||
<div><b>Core:</b> Strong Finish</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> Neutral</div> | |||
<div style="margin-top:6px;"><i>Can recover health and strike enemies at once, mixes weaving in and out of combat with quick magic and multiple physical hit procs. </i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Spectre|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Spectre.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Fenrir[[File:Fenrir.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Dual Dagger</div> | |||
<div><b>Core:</b> Dreadwolf Speed</div> | |||
<div><b>Difficulty:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Element:</b> Neutral</div> | |||
<div style="margin-top:6px;"><i>Focused on basic attacks and speed, can break the action speed limit and gets stacking bonuses that speed up as you attack longer, can also auto-chain skills in between basic attacks.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Fenrir|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Fenrir.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Valravn[[File:Valravn.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Cane & Dagger</div> | |||
<div><b>Core:</b> Twist Counters</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★★</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Element:</b> Fire</div> | |||
<div style="margin-top:6px;"><i>Can Quickly chain attacks in between stabs to twist and deal a secondary strike, can activate fire and burning effects to skills when stacked, the cane is a powerful tool to improve on guaranteed critical hits.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Valravn|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Valravn.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Kitsune[[File:Kitsune.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Katana and Shuriken</div> | |||
<div><b>Core:</b> Void Slashes</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Element:</b> Wind / Dark</div> | |||
<div style="margin-top:6px;"><i>Can quickly dash through enemies forth and back while activating quick skills to strike the enemy. Extensive mobility while using skills seamlessly during movement to hit enemies.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Kitsune.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Tsukuyomi[[File:Tsukuyomi.png|60px|link=]]</div> | |||
<div><b>Weapon:</b>Spirit Katana</div> | |||
<div><b>Core:</b> Iaijutsu</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Element:</b> Holy / Dark</div> | |||
<div style="margin-top:6px;"><i>The ultimate art of precision, has extremely powerful critical hits and can deal massive damage by properly preparing the sword for the perfect attack. A proper balance of light and dark arts can make the difference.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Tsukuyomi.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Medusa[[File:Medusa.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Codex</div> | |||
<div><b>Core:</b> Hex Curses</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Element:</b> Earth / Dark</div> | |||
<div style="margin-top:6px;"><i>Cursing and debuffing enemies in a huge variety of ways, while providing positives to the party members. Setup enemies for being taken down, or of course, being petrified easily.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Soon</div> | |||
<div class="demo-preview"> | |||
</div> | |||
</div> | |||
</div> | |||
</div> | |||
[[File:Medusa.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Siren[[File:Siren.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Violin</div> | |||
<div><b>Core:</b> Musical Notes</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">☆☆☆☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★★★</span></div> | |||
<div><b>Element:</b> Neutral</div> | |||
<div style="margin-top:6px;"><i>Can play 4 out of 16 notes to build its own buffs, debuffs, healing or even damage, all in screenwide ways. Needs to be played in a reasonable rythm and rewards adaptability and consistency.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Demo</div> | |||
<div class="demo-preview"> | |||
[[File:jobdemo.gif|250px]] | |||
</div> | |||
</div> | |||
<div class="demo-link">[[Siren|Job Page]]</div> | |||
</div> | |||
</div> | |||
[[File:Siren.png]] | |||
</div> | |||
<div class="job-hover2"> | |||
<div class="job-info-wrapper"> | |||
<div class="job-info"> | |||
<div class="job-headline2">Centaur[[File:Centaur.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Long Bow</div> | |||
<div><b>Core:</b> Sweetspot Range</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Element:</b> Wind / Water</div> | |||
<div style="margin-top:6px;"><i>Shooting an enemy from a specific range allows skills secondary effects to activate, rewarding proper positioning. With a variety of ranges, positioning and ways to break the rules, they have unmatched reach.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Soon</div> | |||
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[[File:Centaur.png]] | |||
</div> | |||
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<div class="job-headline2">Chimera[[File:Chimera.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Bladed Bow</div> | |||
<div><b>Core:</b> Dash in and out Alternation</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Element:</b> Ghost / Fire</div> | |||
<div style="margin-top:6px;"><i>Quickly change between the ranged and melee combat variations, by properly setting up the enemy from one type, to then jump in/out and use the other type of attacks to properly finish the enemy.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Soon</div> | |||
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[[File:Chimera.png]] | |||
</div> | |||
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<div class="job-headline2">Charon[[File:Charon.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Scythe</div> | |||
<div><b>Core:</b> Leeching and Draining</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★☆☆☆☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Element:</b> Neutral / Dark</div> | |||
<div style="margin-top:6px;"><i>The ultimate sustain in combat. With extensive ways to leech from enemies and keep its resources full. Can commit to high risk by lowering its own health for damage.</i></div> | |||
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<div class="demo-trigger2">Soon</div> | |||
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[[File:Charon.png]] | |||
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<div class="job-headline2">Wight[[File:Wight.png|60px|link=]]</div> | |||
<div><b>Weapon:</b> Twinblades</div> | |||
<div><b>Core:</b> Ganking and Weaving</div> | |||
<div><b>Difficulty:</b> <span class="stars">★★★★★</span></div> | |||
<div><b>Offense:</b> <span class="stars">★★★☆☆</span></div> | |||
<div><b>Defense:</b> <span class="stars">★★★★☆</span></div> | |||
<div><b>Support:</b> <span class="stars">★★☆☆☆</span></div> | |||
<div><b>Element:</b> Ghost and Water</div> | |||
<div style="margin-top:6px;"><i>Going in an out of combat constantly, using a mix of evasion and misdirection with extra invisibility tools, ensures the enemy has no chance to fight back against what they cannot hit.</i></div> | |||
<div class="demo-container"> | |||
<div class="demo-trigger2">Soon</div> | |||
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[[File:Wight.png]] | |||
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Latest revision as of 15:34, 1 April 2026
Mobile Navigation: You can zoom in or out and navigate the trees. Tap each job icon to show their full details and link to their respective page.

NOTE: THE JOB PAGES ARE STILL NOT IMPLEMENTED! OVERALL INFORMATION CAN BE SEEN IN THE TREE BELOW!
You can see the full job tree and job sprites + base design on the Image on the right. A more detailed view with a star rating for each job capabilities is avaliable below.
Information is subject to change when needed.
Luna Obscura is currently composed of 32 Regular Jobs, split between the Astral and Umbral branches. It also features the special Mortal branch, which only includes Rosewarden currently.
- 1 Apprentice per branch, with essential skills and identity. Max Job Level of 10.
- 5 First Jobs per branch, with key gameplay styles and core skills. Max Job Level of 25.
- 10 Final Jobs per branch, with a complete skill and gameplay style. Max Job Level of 50.
Astral and Umbral jobs have access to the same game and play together. There is no faction war or anything similar, they are brother-in-arms.
Mortal jobs have unique mechanics and unique job progression. Rosewarden is based on castlevania's belmont clan as inspiration.
| 1st Job | 2nd Jobs | Basics |
|---|---|---|
Squire |
Uses spectral swords to strike multiple times | |
| Uses combos and hit counters on quick kicks to build the combo meter | ||
Spellcaster |
Multiple large spells and triplecasting | |
| Control and necromancy to fight using enemies while using the bird Emberwing for priority targets | ||
Watcher |
Heavyweight ranged fighter with setup and payoff | |
| Ranged autospell with procs and damage rains, management of multiple buff priorities | ||
Guardian |
Hard engagement and Jumps from offscreen to hit enemies with higher risks and rewards | |
| Trampling and damage negation with heavy focus on brute force and making enemies useless | ||
| Bombs and Traps setup of explosions and area control | ||
| Controlling Constructs, turrets and management of pets/indirect combat with with mixed styles |
| 1st Job | 2nd Jobs | Basics |
|---|---|---|
Spy |
Cane and blade for lightning fast skill chains and stacking conditions for bursting | |
| Extreme speed for hundreds of basic attacks | ||
Farlander |
Master of weaponry and speed like the wind, focused on quick movement and wielding of the katana and huuma at once. | |
| Soul of the blade and control of the elements | ||
Arcanist |
Control and support through debilitation and negation | |
| Flexible support with rhythm and building up songs with customizable effects and sequences | ||
Tracker |
Job that rewards precise range control with big bonus effects when fighting at specific distances | |
| Balance from weaving ranged and melee power, mixed fighter that consumes stacks with melee skills. | ||
Spectre |
Leeching and strong skills with draining capabilities | |
| Unseen ghost that may attack from any direction, with special skill interactions and afterimages. |
| Mortal Jobs | Basics |
|---|---|
| File:Rosewarden.png Rosewarden |
Wielding Whips, Trinkets and Roses, the job fights using BP instead of SP, generating and consuming it in ways that change how combat flows. Heavily inspired by castlevania's belmont clan. |
Interactive Job Tree































